
Your textures should now appear on the model. gltf, or any other supported file type) and in your files, select the textures and the model, right-click, then zip the model.Ģ. You'll need to re-zip your file to merge it with the textures.ġ. For example, to resize to 1024x1024, run: gltf-transform draco model.glb My model uploaded, but the textures are missing. You can use gltf-transform (installation instructions here) to downsize textures. Follow steps for optimizing textures first.Ģ. TIP: If you want to embed special textures like water, glass, or mirror, please see this article.ġ.


If you must use 4096x4096, use it sparingly and test on low-end mobile devices.

We recommend no larger than 2048x2048 in most cases, and a maximum of 1024x1024 when possible. The smaller the texture the less memory will be used. For example, to resize to 1024x1024, run: gltf-transform resize -width 1024 -height 1024 model.glb

Make sure when exporting your file, enable "embedded media"/ textures if available.Click here to find other supported file formats. GLB/GLTF is our recommended file type, but we also support FBX and OBJ.
